
Cyrille Thomas
+33 6 08 26 16 03
contact@cyrillethomas.com
Profile
With over 20 years of experience in architectural visualization, I bring unbuilt ideas to life through still imagery, animation and visual storytelling. I have collaborated with leading names such as SANAA, LVMH and Shigeru Ban, producing work to the highest standards across architecture, design and visual communication.
I work from early design studies and competition presentations through to polished final imagery and films. I am comfortable interpreting architectural models, drawings and incomplete information, translating design intent into convincing and atmospheric visuals while remaining faithful to the architecture. I work independently, adapt quickly to different architectural languages and can take responsibility for an image or film from initial concept through to final delivery.
Experience
Architecture Visualization Artist
2004 – Present · Freelance / Studio Cyrille Thomas
Architectural visualization for international architecture practices, developers and cultural institutions.
Competition imagery, architectural stills, animation and visual storytelling.
Work across cultural, institutional, residential, commercial, hospitality and luxury projects.
Projects ranging from early design exploration and competition presentations to final marketing imagery and films.
Collaborations with international practices and brands including SANAA, Shigeru Ban and LVMH.
Development of visual concepts, viewpoints, atmosphere, lighting and composition in close relation to architectural intent.
Full production of still images and films, from 3D development and look development through to rendering, compositing, editing and final delivery.
Advanced ComfyUI workflows for architectural image generation, editing and post-production, including the development of proprietary tools and custom workflows.
CG Department Manager
Hybrid MC · 2000 – 2003
Managed the CG department and supervised the production of 3D imagery and animation projects for TV shows.
Worked across modelling, texturing, lighting, rendering and compositing.
Director
Et Alors Productions · 1998 – 2000
Development of 3D imagery and animation.
Project Manager
Cryo Interactive · 1996 – 1998
Managed digital production projects and coordinated multidisciplinary teams.
Senior 3D Artist
Cryo Interactive · 1993 – 1996
Created 3D assets, environments and visual content for two PC games.
Selected Collaborations
SANAA, LVMH, Nikken Sekkei, Architecture Studio, Ateliers Jean Nouvel, OMA.
Expertise
Architectural visualization · Competition imagery · Architectural film · Animation · Visual storytelling · Look development · Lighting & atmosphere · Real-estate visualization · Residential visualization · Post-production
Software
3ds Max (TyFlow/RailClone/ForestPack), V-Ray/Corona Renderer, Photoshop, After Effects
AI & Procedural Workflows
ComfyUI · Custom workflow development · Proprietary tools · AI-assisted image generation and editing